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12 October 2017, 02:42 | Cameron Gross
CS:GO | now
Now that the Dust II remake is confirmed, it's time for the CS:GO community to speculate what changes Valve created during the map's nine-month hiatus from the Active Duty map pool. While still available for online competitive play, the iconic map, having been a competitive fan favorite since 2001, was not available for tournament play.
One of Counter-Strike's most popular classic maps, Dust 2, just got an overhaul in Counter-Strike: Global Offensive. As someone who spent countless hours in the first dust map, I'd want something to change for Dust2 but not too much that it'll change the entire map layout. Valve has also adjust some of the map's geometry, removing or relocating objects that could obscure line of sight or interrupt movement. The latest CS: GO update rolled out last week (October 5) but it did not bring any considerable changes. The map looks brighter overall, along with fresh environmental effects such as worn walls and more. The map is lighter and brighter throughout, and Valve has removed a series of dark spots where players could camp. Along with this, certain physics based objects have been replaced with new static-interacting objects to avoid wonky physics with the game's engine.
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It's on and I'm going to bring it up right now: The gloves should have been off years ago. "This has been coming for a while". National Team stopped short of offering any changes and even insisted that 'there's nothing wrong with what we're doing'.