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Sony Details Next-Generation PlayStation Console
17 April 2019, 05:24 | Cameron Gross
However, Cerny did state that VR is important to Sony, and the current PSVR headset will work with the new console.
Throughout the conversation, Cerny confirmed that the PS5 would be backwards compatible, feature ray-tracing technology and 8K resolutions, and reduce loading times to the point of non-existence, but a detail suspiciously omitted from the interview was anything about the potential PS5 price point Sony is aiming for at launch.
The CPU is based on the third generation of AMD's Ryzen line and contains eight cores of the company's new 7nm Zen 2 microarchitecture. The GPU will support ray tracing, which to date has only been seen in more high-end PC graphics cards.
Or, how much more engrossing puzzle games like Fez would be if you could hear synths bubbling up around you as you succeed in finding your next clue. "It's all the same thing as taking a ray through the environment".
The AMD chip also includes a custom unit for 3D audio that [lead system architect Mark Cerny] thinks will redefine what sound can do in a videogame. "With the next console", he explained, "the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it".
Still, in the interview with Wired, Cerny does get surprisingly specific about some of the hardware that'll be found inside this new box.
The lack of moving parts in a solid-state drive also generally means less intense need for cooling. The Wired pointed out that Spider-Man will be able to now load much quicker from 15 seconds to 0.8, for example. Following the question, Cerny kept quiet for a longer than normal period of time as a noticeable smile quickly spread on his face, no doubt inviting plenty of speculation as to whether or not this was subtle confirmation on a two-platform launch.
"We're very used to flying logos at the start of the game and graphic-heavy selection screens, even things like multiplayer lobbies and intentionally detailed loadout processes, because you don't want players just to be waiting", Cernysaid. Instead, Sony chose to share the first details about its next-generation console in an interview with Wired.
PS5 ray tracing is now officially confirmed.
Towards the end of the report, the subject of cross-generation releases is brought up, where Death Stranding is touched upon. It isn't a surprise that Sony plans for this console to have a more powerful CPU and GPU, with an AMD chip at the center of the console's architecture.
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